May
30 , 2004
THE
WASHINGTON POST
In
the World of 'Tomorrow,' Creating New Recipes for Disaster
By
Anne Thompson
_________________________________
Always full of mischief
and mayhem, Roland Emmerich dreamed up the weather-gone-amok disaster
epic "The Day After Tomorrow" after scarfing up the best-selling
fantasy thriller "The Coming Global Superstorm."
When the 48-year-old
German director gave the script to his favorite visual effects supervisor,
Karen Goulekas ("Spider-Man"), she nearly fainted. "I
usually try to read a script through for story," she recalls, "but
I was so shocked, I thought, 'Man, he has gone mad.' The freight ship
coming down Fifth Avenue sent me over the edge."
Even at a time when
visual effects are a routine component of your average summer tent-pole
movie, all Goulekas could think about was how difficult it was going
to be to pull off "The Day After Tomorrow," which opened Friday.
"Miniatures
or C-G?" she asked herself. "Oh, my God, it can't be done."
Clearly, computer
graphics were the way to go. Goulekas immediately understood that this
movie wasn't about blowing up bitty miniature sets, such as Emmerich's
old-style effects adventure "Independence Day" from 1996.
For this movie, the director not only wanted multiple twisters mowing
down the Hollywood sign and the Capitol Records building in Los Angeles,
he wanted a tsunami surging over the Statue of Liberty to flood downtown
Manhattan, culminating in an enormous wave heading straight for the
steps of the 42nd Street library, tossing aside the buses and taxis
in its path like beach balls.
"When I first
started writing the script, I never thought about the visual effects,"
admits Emmerich. "I described what I thought looked cool. If you
think too much about what's doable, you'll have scissors in your head."
Emmerich wanted
something more than computer graphics: He wanted photo realism. Buildings,
water, fur and human skin are the toughest things to replicate in the
computer. This movie had all of them, in spades, 416 effects shots in
total. " 'Spider-Man' has buildings," Goulekas says. "But
it's a comic book. The moviegoer sees a red and blue man flying around
on a web. It's not going to matter if it doesn't look real."
But the audience
had to believe that the buildings and water in "The Day After Tomorrow"
are real. This takes time. And money: The storm surge sequence alone
cost $200,000. Having rushed "Godzilla" to meet its 1998 release
date, Emmerich insisted on more than a year of post-production to make
sure the effects were done right. The filmmakers created pre-visualizations,
or animated storyboards, for every effects sequence.
To handle these
monumental effects, Goulekas first turned to her old FX shop, Digital
Domain ("Titanic"). But although the Santa Monica effects
house designed many stunning "Day After Tomorrow" sequences,
including the destructive twisters, it was painfully slow. In October,
six months before the movie's delivery date, Goulekas and Emmerich pulled
the project from Digital Domain, terrified that the work wouldn't be
finished in time. They parceled out the remaining effects to more than
500 people working at 12 different effects houses.
In fact, the crew
built only one miniature set for the New York sequence -- for an underwater
shot of the freighter hull nuzzling a sunken bus.
"On this one
there was no way we could use miniatures," Emmerich says. "Water
on miniatures is not doable; it doesn't look the same." To flood
and then freeze Manhattan, Goulekas's effects team used the laser technology
Lidar to scan 13 square city blocks, including 130 buildings in high
detail. Starting at the end of 2002, they created an accurate high-resolution
3-D model of Manhattan in their computers, using 50,000 detailed photographs.
"It took thousands
of man hours," says visual effects producer Mike Chambers.
They sent the final
model to the effects houses, which then added digital water, snow and
ice. Emmerich was willing to topple a frozen Empire State Building,
but his post-9/11 sensitivity spared New York one dignity: "If
so much water hit the Statue of Liberty, it would tumble over,"
he says. "In our movie it kept standing."
The effects wizards
combined the digital wave plowing straight toward the film's young hero
(Jake Gyllenhaal) on the library steps with live-action footage shot
a year before on a stage set in Montreal. Gyllenhaal celebrated his
22nd birthday in a huge tank, sloshing hip-deep in 250,000 gallons of
heated water along with 700 extras and 50 stuntmen who "didn't
have a lot of opportunity to go to the bathroom," he says.
"That was a
great present. My boots filled with water, and there was adrenaline."
That was because
the young actor was drenched with water gusts from two diesel-powered
V-8 wind machines mounted on moveable forklifts and 10 giant spinning
rain towers spewing 5,000 gallons per minute.
"It got pretty
bad," he says, while insisting that he had a good time. "I'm
a masochist. They smacked me in the face with a wave and I couldn't
see anything in the pouring rain. We had special effects guys standing
at the edge in front of a blue screen making waves in the water with
huge pieces of wood. Those were the only waves I saw."
At the beginning,
Goulekas assumed that the buildings and water were going to be the toughest
things to do. But at least "there were lots of real-life references
for those," she says. "You can see footage of floods in cities."
The real challenge turned out to be putting New York under the Big Freeze.
What would happen to the buildings if the temperature dropped to 150
degrees below zero? "No one else had ever done a frozen city,"
claims Chambers.
The script called
for the movie's Cassandra paleoclimatologist (Dennis Quaid), who has
predicted that global warming will bring on a new Ice Age, to trek on
snowshoes up the frozen, snow-buried Eastern seaboard from Washington
to Manhattan to rescue his son (Gyllenhaal), who is holed up inside
the library.
All the long shots
of people walking through the snow were created inside the computer
using digital stand-ins. Even the hungry wolves are digital creations.
When Emmerich tried to use real ones, "they were docile and cute
and scared," Goulekas says. With a computerized camera technique
called motion-capture, George Lucas's effects house Industrial Light
+ Magic tracked the movements of German police dogs and added hair-raising
infrared eyes and wolf fur.
ILM went punk with
the frozen Statue of Liberty, giving her ice spikes on her frizzled
white crown. The shot that kept Goulekas up at night was the ice crackling
down the Empire State Building. "It becomes a scale issue,"
she explains. "How big is the ice? How quickly does it cover the
city? If it's too big, it looks like a miniature city. If it's too small,
it looks like it's covered with snow. It's important that the viewer
understand what it is." Through trial and error, Goulekas shot
different panes of glass with different kinds of spray ice, heating
it with a blow-dryer to form ice flowers, and overlaid that texture
on the C-G buildings.
For Gyllenhaal,
too, working with snow and ice was more difficult than water. A company
called Snow Business provided 20 kinds of snow.
Falling snow was
made of little bits of shredded paper that "gets in your nose,
eyes and eyelashes," he says. "It constantly takes going inside
for a guy to wipe your face off, and outside again. They also put ice
on your face, little rubber plastic crystals that you find in every
crevice, like your eyes. Even weeks later you're taking them out of
your ears and nose."
Fallen snow was
ultra-absorbent diaper filling that expands with water. "It slips
through your hands," says Gyllenhaal, "and it's impossible
to walk on. You slip and fall over. It looks and feels like real snow,
but when the FX guy blew it into Dennis's face in large amounts, he
threw up." The actors had to wear spikes in their shoes to grip
the wooden floor below the "snow."
"I knew what
I was getting myself into," insists Gyllenhaal. "I didn't
know I would be bombarded with baby diaper filling."
© 2004 The
Washington Post Company
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Anne Thompson